CAD Modeling for VR

Brief — 3D models of two paintings, a casket, two billboards
Role — 3D modeler
Freelancer — Malmö Museer

I collaborated with two master’s students to design 3D artifacts for their historical virtual reality experience depicting 17th-century Malmö, which was exhibited at Malmö Museer. The project involved in-depth research into the design styles of the era, construction techniques, and the forms and aesthetics typical of artifacts from that period.

3D Motion Design

Brief — Creating a project within the topic of experimental design
Role — 3D Motion Designer
Studies — Experimental Media Production

I wanted to propose a speculative idea, drawing from my perspective as a woman and former dancer. I was curious to explore the objectification of the female body in dance and wondered: What if we deconstruct the body to its fundamental particles, would we still perceive and objectify the female form in the same way? To explore this, I used a character rig and traced the body with a particle emitter, creating a visualization of the body in its most abstracted form.


This animation focused on designing a sunset sky environment and experimenting with constructing city skyscrapers to add depth and context to the scene.

This animation involved experimenting with various textures, including designing a shiny metallic surface for the cube and contrasting it with a grainy background for added visual depth.


3D Motion Design

2D Motion Design

This project combines mixed media to create an energetic Nike ad. The sneaker illustration, textured background, and visual elements were designed in Adobe Illustrator, while the dynamic composition and animation were brought to life in Adobe After Effects. It also features original footage that I filmed.

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Spatial Design